Lighting Artist Salary (2026)

The median lighting artist in the games industry earns $123,869 per year with 6–10 years of experience (global, base salary in USD), with most offers falling between $99k and $155k.

Figures are based on 14+ anonymous community salary reports and public industry surveys, resolved per experience band. Rows marked model estimate have no direct survey data yet — submit your salary to improve them. See the methodology for how numbers are computed.

Salary by experience (global)

ExperienceLowMedianHighData source
0–2 years$37,664$41,040$44,416Community surveyn=3
3–5 years$56,993$67,898$78,868Community surveyn=11
6–10 years$99,095$123,869$154,836Industry reportn=505GDC 2025 Salary Report
11–15 years$81,032$129,443$157,920Industry report8Bit Gamedev Salary Pulse 2026
16+ years$108,788$135,985$169,981Industry report8Bit Gamedev Salary Pulse 2026

Salary by region

Median base salary (USD) for the best-covered experience band per region — bands differ where survey coverage differs, so compare with the experience column in mind. The US buying power column shows what the salary is worth locally: the same nominal pay stretches much further in cheaper regions (World Bank 2023 price levels, see methodology).

RegionMedian≈ US buying powerData source
North America$124,000
$124k
Industry reportn=505
Asia Pacific$76,265
$110k
Industry report
United Kingdom · Western Europe · Nordic Countries · Eastern Europeshared data bucket$57,661
$70kUnited
$80kWestern
$69kNordic
$122kEastern
Industry report
Rest of World$55,660
Community surveyn=4

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Sources used on this page

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